Wednesday, April 16, 2008
We started with a group of particles flocking. From that, we traced the areas where the particles have traveled to understand their movement better. We would like for these paths to become a skin to a building. Next we would like to have the particles to move along a surface that in the end would be a structure.
cellular automaton acceleration rules
my project creates a new set of rules for the cellular automaton-- acceleration rules-- determined by the change of rules from one line to the next. instead of outputting on/off or black/white, these new rules imply a 3dimensional move (as documented in green).
when these moves are joined and swept, a 3dimensional fabric of the ca is created.
GA Wall Lighting
Here we move from an opaque wall of cube units to one that tansmits light when all the units finally become spheres. The units transform uniformly in this instance.
GA Wall Intro
The premise of my project is to use a cellular unit like the cube and transform it's continuity setting over a period of time so that it becomes a sphere. A random continuity value can then be applied to many units to create a varied effect.
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